a Patreon-exclusive Monster of the Week community
You probably never heard about the mother dragon and her baby that almost took out a large section of Chicago.
That’s because P.U.R.G.E. – Paranormal Urban Response Guidance and Engagement – sent a team of Organization agents to quickly and discreetly deal with the issue before it got out of hand.
No, you didn’t miss an episode of the Critshow, and this isn’t our newest Tale from the Omniverse. The Organization is a sub-community that has grown up within our Patreon Discord over the past year running weekly Monster of the Week games in a sprawling shared universe.
Each Keeper is the head of a division of the shadowy Organization, dealing with threats of different kinds. There’s L.O.R.E., the Legend Observation and Removal Experts, fighting monsters that thrive due to technology and the internet. The Ministry Against Dark Magicks, Evocations, and Necromancy, also known as M.A.D.M.E.N., detects and destroys dark magic. Then there’s T.O.Y.S., who… well, none of us are quite sure what goes on in T.O.Y.S., but their job postings are usually written in crayon.
And of course, D.A.R.K. has cookies, which they’ll be sure to remind you about in their recruitment commercial:
Hunters who want to be recruited for missions post their profile (i.e. playbook and character description) in Killr, the hot new app that matches monster hunters with jobs. Department heads post missions on the bounty board for hunters to sign up for, and share mission reports after each session so their management counterparts know what new artifacts and horrors have been discovered in – and sometimes unintentionally unleashed upon – our shared universe.
(Those dragons in Chicago? Summoned by a hunter to deal with the Internet Troll they discovered had a weakness to fire. The hunter subsequently lost control of the dragons, hence RULE #1.)
Open to any active supporter of the Critshow Patreon at any level, The Org has become a much-loved gathering place for many members of the CritCrew, particularly now when online gaming is so crucial to our ability to stay connected.
“I love that this is a really supportive community and a low pressure way to learn MotW from either a player or Keeper perspective. I’d never run any MotW before joining The Org and now I feel like I’ve gotten really really good at it. It’s fun, inclusive, and I feel like everyone can stretch creative muscles a bit. Oh! And the shared narrative… being able to go behind the scenes and discuss things with other Keepers, pull elements from completely different stories into my own is really exciting and a fun kind of collaborative story element I’ve never experienced before with other TTRPGs.”
– Director B.E.N., P.U.R.G.E.
The collaboration and inclusivity are common themes of why folks love The Org so much.
“I love the sharing of ideas we have here, some of the things I’ve come up with as a result of conversations on this server, I never would’ve thought of otherwise.”
– Mike, M.A.D.M.E.N.
“Honestly, this place is just so inclusive and flexible that I can be a Keeper or a player or not play for a bit or play as much as I can. For me, I never got to be a player before this. It’s not as stressful to be a Keeper either.”
– Director Fable, L.O.R.E.
And then there’s this:
“I really like that every Keeper has their own style with the mysteries/missions. And that everyone here is insane beyond belief. Especially the Furbies.”