Our heroes make their final push to save James Tincher. TJ tries to make a connection. Tass attempts to play it cool. Jake comes to a dark realization. With their goal literally in reach, and foes surrounding them all sides, the boys might just have everything lined up the way they need… and not at all how they imagined they would get it.
Dungeon World
The Sandstorm’s Fury (S2, E28)
Our heroes are faced against the Eternal Colony of Isolation. Jake tries to double-talk a curious Formian. TJ plays the waiting game. Tass gets caught up in a storm. The boys are out of time as they spring into action against threats they couldn’t have foreseen.
Ants Marching (S2, E27)
Our heroes make their final approach to Isolation. Tass has a close encounter with a bird. TJ uncovers the truth behind Isolation’s cells. Jake and Trog deal with a scout. The boys must line up every move perfectly to enact their rescue. Even the fall of the shifting sands could betray their plan, and destroy their reunion with Grandpa Tincher.
Clearwater’s Well (S2, E26)
As our heroes journey closer to their destination, they must stop at the small town of Clearwater to rest from the harsh, desert trek. Jake has a unique encounter with the townsfolk. Tass learns something important about the Formians. TJ lets Tass use his beard for a plan. There is little time left, and odd desert creatures at every turn. Can they manage to stay under the radar, or will their lack of knowledge in this world lead them to harsher climates?
Across the Dunes (S2, E25)
Our heroes being their journey across the vast desert of Dunehurst. TJ catches the eye of an familiar face. Jake has an encounter with some desert denizens. Tass tries to study some local wildlife to prepare for a plan. With a mysterious guide leading the way, the boys must traverse a brutal landscape in a world that already wants them gone.